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The good ideas are all hammered out in agony by individuals, not spewed out by groups.
The good ideas are all hammered out in agony by individuals, not spewed out by groups.
Begin with another's to end with your own.
Begin with another's to end with your own.
Problems cannot be solved by the same level of thinking that created them.
Problems cannot be solved by the same level of thinking that created them.
The imagination imitates. It is the critical spirit that creates.
The imagination imitates. It is the critical spirit that creates.
We try not to have ideas, preferring accidents. To create, you must empty yourself of every artistic thought.
We try not to have ideas, preferring accidents. To create, you must empty yourself of every artistic thought.
It is wise to learn; it is God-like to create.
It is wise to learn; it is God-like to create.
Creativity is allowing oneself to make mistakes. Art is knowing which ones to keep.
Creativity is allowing oneself to make mistakes. Art is knowing which ones to keep.
Ideas are the root of creation.
Ideas are the root of creation.
Top 10 Creative Rules of Thumb: 1. The best way to get great ideas is to get lots of ideas read more
Top 10 Creative Rules of Thumb: 1. The best way to get great ideas is to get lots of ideas and throw the bad ones away. 2. Create ideas that are 15 minutes ahead of their time...not light years ahead. 3. Always look for a second right answer. 4. If at first you don't succeed, take a break. 5. Write down your ideas before you forget them. 6. If everyone says you are wrong, you're one step ahead. If everyone laughs at you, you're two steps ahead. 7. The answer to your problem "pre-exists." You need to ask the right question to reveal the answer. 8. When you ask a dumb question, you get a smart answer. 9. Never solve a problem from its original perspective. 10. Visualize your problem as solved before solving it.